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In-depth Architecture Research and Comprehensive Visualisation Techniques

George Crown

Design, Research, and Visualization

With a background in architecture, AI research, digital media, and visual production, I specialize in creating immersive 3D environments using Building Information Modeling (BIM), real-time visualization, and data-driven workflows. My work combines advanced design technologies with interactive experiences, pushing the boundaries of contemporary architecture, digital storytelling, and virtual world creation.

As a Director of Photography (DOP), Editor, and Visual Effects (VFX) specialist, I own and operate professional cinema equipment, allowing me to oversee projects from concept through final delivery. This hands-on approach enables me to merge creative direction with technical execution while maintaining consistency across every stage of production.

Over the past five years, I have led multidisciplinary teams across architecture, media production, visual effects, and emerging technologies. My expertise lies in integrating AI-powered tools into established creative workflows, enhancing CGI, video editing, image generation, and content production pipelines. By combining generative AI, automation, and real-time technologies, I streamline complex processes while preserving artistic control and production quality.

I also have extensive experience designing and maintaining high-performance computer systems tailored for media creation, AI development, and rendering workloads. Through the strategic use of open-source software, modular hardware, and cost-effective infrastructure, I deliver scalable solutions that maximize performance, reliability, and efficiency. From GPU rendering systems and automated asset pipelines to sustainable technology strategies, I help teams achieve professional results without unnecessary complexity or expense.

My strength lies in bridging creative and technical disciplines, translating ambitious ideas into practical, production-ready solutions. By fostering collaboration between artists, designers, developers, and technical specialists, I help create innovative content, efficient workflows, and impactful digital experiences across multiple platforms and industries.

George Crown

George Crown

Multidisciplinary designer and researcher specialising in architecture, AI-driven workflows, 3D visualisation, and multimedia production.
His work focuses on architecture, emerging technologies, and digital innovation, exploring new approaches to design, visual communication, and creative problem-solving.
With expertise spanning architectural visualisation, research, software UI/UX design, CGI, VFX, SFX, AI, editing, grading, RAW workflows and multimedia development, George delivers forward-thinking solutions that combine technical precision with creative vision.
As a musician and performer, George is also known as d_bunny, bassist of Parasiite.
Meet d_bunny live on stage with Parasiite, where music, visual production, and creative innovation come together in a dynamic live experience.

EDUCATION

MArch Master of Architecture (RIBA Part II)
London South Bank University, UK | 2016 – 2018
BA (Hons) Bachelor of Architecture (RIBA Part I) London South Bank University, UK | 2011 – 2015
Media Production Web-Radio-TV
CIFP César Manrique Santa Cruz de Tenerife, Spain | 2005 – 2006
Double Bass and Cello Performance
Conservatorio Superior de Música, Santa Cruz de Tenerife, Spain | 2001 – 2004

CERTIFICATIONS AND PROFESSIONAL AFFILIATIONS

Architectural Designer RIBA Part II Accredited by the Architects Registration Board (ARB) and validated by the Royal Institute of British Architects (RIBA)

LANGUAGES

English (Fluent)
Spanish (Native)
Dutch (Learner)

PROFESSIONAL SUMMARY

AI researcher and media editor with an architectural background and five years' experience leading creative and technical teams in design, VFX, and emerging tech. Expert in integrating AI tools with CGI and editing workflows, building custom hardware, and streamlining production with open-source and modular solutions. Known for cross-disciplinary innovation and mentoring high-impact teams.

CORE COMPETENCIES

Media Editing: Premiere Pro, After Effects, DaVinci Resolve, Blender, Unreal Engine, Rhino, SketchUp, Autodesk, Adobe Suite, D5 Render, Twinmotion, Octane, Corona, V-Ray, Enscape, Natron, Nuke
AI & Automation: Runway ML, Stable Diffusion, Midjourney, Python
R&D: Generative design, neural rendering, synthetic data, prototyping
VFX: Compositing, motion graphics, tracking, green screen
Collaboration: Creative direction, team leadership, client engagement, agile pipelines
Leadership: Project management, coordination, mentoring, agile methods

PROFESSIONAL EXPERIENCE

Generalist CGI/VFX/AI Researcher Team Lead | London, UK | 2020–Present
Architectural Visualiser | RIBA Part II Various Studios | UK | 2012–2020

Music and performance

Founder/Bass Parasiite Hard Rock/Metal Band | London, UK | 2018–Present
d_bunny from BunnyLand Fest Dj/Producer | UK | 2012–2020

Projects Art Visuals Music Films

London King Video
Photography
Clow-Wird Video
Parasiite on Spotify
L'autre Monde Video

Hard Rock Metal United kingdom

Parasiite

Parasiite emerged as a lucid dream during the haze of a festival aftermath hangover, evolving from a fleeting vision into a vibrant reality. Our mission is to carve out a unique space within the music scene, blending carefully engineered sounds with a nostalgic touch inspired by the golden era of rock. We strive to honor the classics while pushing boundaries, creating a musical experience that resonates with both long-time rock enthusiasts and new listeners alike. Through this fusion of innovation and tradition, Parasiite aims to leave a lasting impact on the contemporary soundscape.
Hard Rock Metal London UK
Check out our debut album and stay tuned for our next release coming soon! Based in London, we invite you to follow our socials for the latest updates on events and gigs. Don’t miss out on experiencing our live performances firsthand!
Social Networks

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Design AI Research VFX Music